PrIyme Profile

PRIYME

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// ABOUT_SYSTEM

100K+
Lines of Code
25+
Plugins Built
20.0
TPS Optimized
5+
Years Coding

> System.identity()

I focus on backend systems, plugin development, automation and performance optimization. I don't just write plugins — I engineer solutions that handle high player counts and complex logic without dropping a tick. Every line is optimized for maximum efficiency.

BACKEND OPTIMIZATION ARCHITECTURE SCALABILITY

> Skills.load()

Java 95%
Python 85%
Paper/Spigot API 90%
Backend Architecture 88%
Performance Optimization 92%

// PROJECT_INDEX

ItemLimiter Plugin

A sophisticated balancing tool for Paper 1.21+. Features strict item limits, a Smart Pickup system with auto-splitting stacks, GUI management, and high-performance checks.

JAVA 21 PAPER API OPEN SOURCE

CheatClient (Edu)

Developed a custom client environment to research anti-cheat bypass methods. Implemented render modules, packet interception, and movement prediction algorithms.

OPENGL PACKETS MATH

Server Auto-Deploy

Python automation suite for managing Minecraft server instances. Handles backups, plugin updates, and crash detection with Discord webhook alerts.

PYTHON BASH DISCORD API

Private Plugins

Various custom core systems for networks including FFA systems, Bedwars engines, and Lobby management tools tailored for high performance.

PRIVATE FREELANCE